systems.

mechanics.

STRUCTURES

Programming

Programming:

Programming appeals to me because it’s logical and immediate. Something either works or it doesn’t.


I love debugging and tracing problems back to their source, isolating faults, understanding why something failed, even though it's a fucking pain sometimes. It feels similar to analyzing systems or behavior. Programming rewards clarity and punishes assumption, which I respect.


Chemistry:

Chemistry fascinates me because it governs everything while remaining invisible. Systems interacting at a level you can’t directly observe, yet everything depends on them. Small changes producing massive effects. Reactions, thresholds, equilibrium.


It mirrors psychology and social systems in a way, inputs, conditions, outcomes, just without emotion muddying the process.

Chemistry

Chess Knight

Chess:

Chess appeals to me because it’s cold and unforgiving. There’s no randomness, no hidden variables, no excuses. Every mistake is traceable, and every loss is yours.


I like the discipline it requires. The patience, foresight, restraint. It’s humbling in a way that’s hard to fake. The board doesn’t care about confidence or intention, only accuracy.


Video Games:

I like video games for their competitive structure as much as their systems. Ranked ladders, endless grinds, and measurable improvement keep me engaged.


I enjoy learning mechanics deeply, movement, timing, metas, exploits, and using knowledge to gain an edge. Modding, scripting, and breaking systems interest me because they extend that control, not replace competition.

Video Games